FTXUI  5.0.0
C++ functional terminal UI.
clear_under.cpp
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1// Copyright 2020 Arthur Sonzogni. All rights reserved.
2// Use of this source code is governed by the MIT license that can be found in
3// the LICENSE file.
4#include <memory> // for make_shared
5#include <utility> // for move
6
7#include "ftxui/dom/elements.hpp" // for Element, clear_under
8#include "ftxui/dom/node.hpp" // for Node
9#include "ftxui/dom/node_decorator.hpp" // for NodeDecorator
10#include "ftxui/screen/box.hpp" // for Box
11#include "ftxui/screen/screen.hpp" // for Pixel, Screen
12
13namespace ftxui {
14
15namespace {
16using ftxui::Screen;
17
18class ClearUnder : public NodeDecorator {
19 public:
21
22 void Render(Screen& screen) override {
23 for (int y = box_.y_min; y <= box_.y_max; ++y) {
24 for (int x = box_.x_min; x <= box_.x_max; ++x) {
25 screen.PixelAt(x, y) = Pixel();
26 }
27 }
28 Node::Render(screen);
29 }
30};
31} // namespace
32
33/// @brief Before drawing |child|, clear the pixels below. This is useful in
34// combinaison with dbox.
35/// @see ftxui::dbox
36/// @ingroup dom
38 return std::make_shared<ClearUnder>(std::move(element));
39}
40
41} // namespace ftxui
NodeDecorator(Element child)
virtual void Render(Screen &screen)
Display an element on a ftxui::Screen.
Definition: node.cpp:32
A rectangular grid of Pixel.
Definition: screen.hpp:63
Element clear_under(Element element)
Before drawing |child|, clear the pixels below. This is useful in.
Definition: clear_under.cpp:37
std::shared_ptr< Node > Element
Definition: elements.hpp:23
void Render(Screen &screen, const Element &element)
Display an element on a ftxui::Screen.
Definition: node.cpp:47