smk::Framebuffer Member List

This is the complete list of members for smk::Framebuffer, including all inherited members.

Bind(RenderTarget *target) (defined in smk::RenderTarget)smk::RenderTargetstatic
Clear(const glm::vec4 &color)smk::RenderTarget
color_texture() (defined in smk::Framebuffer)smk::Framebuffer
dimensions() constsmk::RenderTarget
Draw(const Drawable &drawable)smk::RenderTargetvirtual
Draw(RenderState &state)smk::RenderTargetvirtual
fragment_shader_2d_ (defined in smk::RenderTarget)smk::RenderTargetprotected
fragment_shader_3d_ (defined in smk::RenderTarget)smk::RenderTargetprotected
frame_buffer_ (defined in smk::RenderTarget)smk::RenderTargetprotected
Framebuffer(int width, int height)smk::Framebufferexplicit
Framebuffer(std::vector< Texture > color_textures)smk::Framebuffer
Framebuffer(Framebuffer &&) noexcept (defined in smk::Framebuffer)smk::Framebuffer
Framebuffer(const Framebuffer &)=delete (defined in smk::Framebuffer)smk::Framebuffer
height() constsmk::RenderTarget
height_ (defined in smk::RenderTarget)smk::RenderTargetprotected
InitRenderTarget() (defined in smk::RenderTarget)smk::RenderTargetprotected
operator=(Framebuffer &&) noexcept (defined in smk::Framebuffer)smk::Framebuffer
operator=(const Framebuffer &)=delete (defined in smk::Framebuffer)smk::Framebuffer
smk::RenderTarget::operator=(RenderTarget &&other) noexceptsmk::RenderTarget
operator=(const RenderTarget &rhs)=delete (defined in smk::RenderTarget)smk::RenderTarget
projection_matrix_ (defined in smk::RenderTarget)smk::RenderTargetprotected
RenderTarget()smk::RenderTarget
RenderTarget(RenderTarget &&other) noexceptsmk::RenderTarget
RenderTarget(const RenderTarget &rhs)=delete (defined in smk::RenderTarget)smk::RenderTarget
SetShaderProgram(ShaderProgram &shader_program)smk::RenderTarget
SetView(const View &view)smk::RenderTarget
SetView(const glm::mat4 &mat)smk::RenderTarget
shader_program_ (defined in smk::RenderTarget)smk::RenderTargetprotected
shader_program_2d()smk::RenderTarget
shader_program_2d_ (defined in smk::RenderTarget)smk::RenderTargetprotected
shader_program_3d()smk::RenderTarget
shader_program_3d_ (defined in smk::RenderTarget)smk::RenderTargetprotected
vertex_shader_2d_ (defined in smk::RenderTarget)smk::RenderTargetprotected
vertex_shader_3d_ (defined in smk::RenderTarget)smk::RenderTargetprotected
view() constsmk::RenderTarget
view_ (defined in smk::RenderTarget)smk::RenderTargetprotected
width() constsmk::RenderTarget
width_ (defined in smk::RenderTarget)smk::RenderTargetprotected
~Framebuffer() (defined in smk::Framebuffer)smk::Framebuffer