#include <memory>
int main() {
.Angle(45)
.Stop(Color::DeepPink1)
.Stop(Color::DeepSkyBlue1));
screen.Print();
return 0;
}
Decorator bgcolor(Color)
Decorate using a background color.
Element center(Element)
Center an element horizontally and vertically.
Element text(std::wstring text)
Display a piece of unicode text.
void Render(Screen &screen, const Element &element)
Display an element on a ftxui::Screen.
A class representing the settings for linear-gradient color effect.